These are used to solve the game's puzzles and allow the player to continue further into the game. Objects are stored in gravity boxes on the station's ceilings, only one object can be held at a time. Players control a jet pack wearing astronaut who must deactivate the five engines of the titular spacestation Obsidian, which is located in the hollow centre carved out of an asteroid. Locations contrast between spaceship interior and rock surfaces. Obsidian is an action-adventure presented in two dimensions, spread across approximately 50 game screens. The jet pack was criticized for being too sensitive when responding to the player's movement inputs. The game received a positive response from journalists: it was praised for the quality of its graphics, though reviewers held mixed views on the game's ability to maintain player interest. Due to concentrating on Obsidian's development rather than revising he failed all of his exams. Obsidian is the first game that was developed by Revolution Software co-founder Tony Warriner, who was a school pupil at the time. This involves collecting items and using them to solve puzzles, while avoiding the Obsidian's reactivated security systems. The player must guide an astronaut with a jet pack around the station and re-activate its engine shields to prevent the Obsidian's destruction. The game is set on the titular space station located within the centre of an asteroid, which is out of control and drifting towards a black hole. Obsidian is an action-adventure computer game for the Amstrad CPC personal computer published by Artic Computing in 1986.
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